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<rss version="2.0">
<channel>
<title>deligaris's CGPortoflio Gallery</title>
<link>http://deligaris.cgsociety.org/gallery/</link>
<description>deligaris's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>The Mistress</title>
	<link>http://deligaris.cgsociety.org/gallery/666127</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/162020/162020_1219245541_small.jpg"><br><br>Hello,<br />
I think that's the most detailed and time-consuming painting I've done so far. Everything is painted from scratch, bit by bit. I've used some ref. for the base figure pose.<br />
<br />
Thanks for viewing!]]>
	</description>
	<pubDate>Wed, 20 Aug 2008 15:19:06 +0000</pubDate>
	</item>
	<item>
	<title>Emperor</title>
	<link>http://deligaris.cgsociety.org/gallery/696017</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g20/162020/162020_1226615525_small.jpg"><br><br>That's a painting of a really huge, ancient dragon that I was working in my free time. I tried to add a majestic, dreamy atmosphere in it.<br />
<br />
Painted in Photoshop.<br />
Thanks for viewing!]]>
	</description>
	<pubDate>Thu, 13 Nov 2008 22:32:09 +0000</pubDate>
	</item>
	<item>
	<title>Godsent</title>
	<link>http://deligaris.cgsociety.org/gallery/752846</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g20/162020/162020_1239716804_small.jpg"><br><br>Hello, that's a painting I made some time ago in Photoshop. I made some of the elements such as the structures and the vehicles in 3ds max, so that they have the right angle and perspective in the scene.<br />
There's a story behind that, but I thought it would be interesting to see how the viewers interpret it.<br />
<br />
Thanks for viewing <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" />]]>
	</description>
	<pubDate>Tue, 14 Apr 2009 08:46:47 +0000</pubDate>
	</item>
	<item>
	<title>Dragon Tamer</title>
	<link>http://deligaris.cgsociety.org/gallery/256116</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/162020/162020_1215015340_small.jpg"><br><br>Hi, this is a painting I was working on in my free time, in order to become a poster for my room. <img src="http://forums.cgsociety.org/images/smilies/grin.gif" border="0" alt="" title="" class="inlineimg" /><br />
Made from scrath in Photoshop.<br />
Comments are welcome..<img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /><br />
]]>
	</description>
	<pubDate>Wed, 06 Jul 2005 13:49:13 +0000</pubDate>
	</item>
	<item>
	<title>Draconis Infernvs</title>
	<link>http://deligaris.cgsociety.org/gallery/311035</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/162020/162020_1137622148_small.jpg"><br><br>Hello, as you can see, this is a portrait of a red dragon. I was playing with the shapes and curves' flow for some time, in order to make it look kinda &quot;beautiful&quot; in a way, as well as wicked and majestic. The scales also took quite some time to shade as well, as they were made one by one. I hope you like it, enjoy!<br />
Comments are welcome <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /><br />
Made from scratch in Photoshop.<br />
Original: 4000x2500<br />
]]>
	</description>
	<pubDate>Wed, 18 Jan 2006 22:09:12 +0000</pubDate>
	</item>
	<item>
	<title>At the Heart of Winter</title>
	<link>http://deligaris.cgsociety.org/gallery/649139</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/162020/162020_1215017690_small.jpg"><br><br>This is one from a series of wallpapers I have created some time ago for Lazarus Software's upcoming MMO browser game &quot;DARK THRONE&quot;.<br />
<br />
Made from scratch in Photoshop.<br />
Thanks for viewing! ]]>
	</description>
	<pubDate>Wed, 02 Jul 2008 12:54:53 +0000</pubDate>
	</item>
	<item>
	<title>Fallen</title>
	<link>http://deligaris.cgsociety.org/gallery/632221</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/162020/162020_1210943239_small.jpg"><br><br>I got the inspiration to paint this image of a fallen angel from a cave photo I've seen a while ago...<br />
Made from scratch in photoshop.<br />
Thanks for viewing! <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" />]]>
	</description>
	<pubDate>Fri, 16 May 2008 13:07:24 +0000</pubDate>
	</item>
	<item>
	<title>Wolf</title>
	<link>http://deligaris.cgsociety.org/gallery/649149</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/162020/162020_1215018280_small.jpg"><br><br>That's a very old image of a wolf that I made for a wallpaper a long time ago.<br />
Painted in Photoshop.<br />
Thanks for viewing!]]>
	</description>
	<pubDate>Wed, 02 Jul 2008 13:04:44 +0000</pubDate>
	</item>
	<item>
	<title>Last Man Standing</title>
	<link>http://deligaris.cgsociety.org/gallery/649121</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/162020/162020_1215016242_small.jpg"><br><br>An illustration painted from scratch in Photoshop. I wanted to make a simple concept with a dark and atmosheric mood, so that's what came out. Thanks for viewing!]]>
	</description>
	<pubDate>Wed, 02 Jul 2008 12:30:46 +0000</pubDate>
	</item>
	<item>
	<title>Encounter</title>
	<link>http://deligaris.cgsociety.org/gallery/552784</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/162020/162020_1192995045_small.jpg"><br><br>I was working on this painting every now and then, during my sleepless nights... For the head I used as a base a raw 3D model of a dragon head that I had created in ZBrush (untextured), and then I shaded each scale individually, like everything else. The full size is 5000x2500 px. I hope you like it... <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" />]]>
	</description>
	<pubDate>Sun, 21 Oct 2007 19:30:47 +0000</pubDate>
	</item>
	<item>
	<title>Fire & Ice</title>
	<link>http://deligaris.cgsociety.org/gallery/230915</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/162020/162020_1113520274_small.jpg"><br><br>Making dragons is one of my favourite themes. This is an image of two opposing forces; a red and a white dragon (or &quot;fire and ice&quot;, if you prefer <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" />. I made these paintings seperately in the first place, and then I decided to join them into one piece.<br />
It took about 4 days to finish them altogether.<br />
Actual size is 4000x3000.<br />
Feel free to comment<img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /><br />
]]>
	</description>
	<pubDate>Thu, 14 Apr 2005 23:11:18 +0000</pubDate>
	</item>
	<item>
	<title>Reign Supreme</title>
	<link>http://deligaris.cgsociety.org/gallery/242991</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/162020/162020_1215016645_small.jpg"><br><br>That's a classic fantasy scene I made last summer actually.<br />
Though not visible in this size, the 1/3 of the time was consumed to shade each one of the dragon scales. The rest of the textures also took a considerable amount of time, but it was prtty fun while making them...<br />
Made from scratch in Photoshop.<br />
Comments are welcome <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /><br />
]]>
	</description>
	<pubDate>Mon, 23 May 2005 21:56:48 +0000</pubDate>
	</item>
	<item>
	<title>Hellborn</title>
	<link>http://deligaris.cgsociety.org/gallery/283886</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/162020/162020_1170521069_small.jpg"><br><br>Hello, I primarily made this image as a commission for a poster; it's a custom black dragon with silver spikes/claws, dwelling in a limbonic environment where no other creature could survive...<br />
The original size is 4000x6000 px. It's made in Photoshop, bit by bit. I shaded each and every one of the scales seperately, all the rocks, etc., which was pretty fun to make such details. There's also pixel-level detail in some places.<br />
You can view a 50% closeup here: <img src="http://www.deligaris.com/hellborn-closeup.jpg" border="0" alt="" /><br />
Enjoy, comments are welcome <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /><br />
]]>
	</description>
	<pubDate>Fri, 07 Oct 2005 23:30:27 +0000</pubDate>
	</item>
	<item>
	<title>Water Lily</title>
	<link>http://deligaris.cgsociety.org/gallery/649134</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/162020/162020_1215017396_small.jpg"><br><br>I was working on this in my free time every now and then... A small pixie fairy sitting on a water lily.<br />
Made from scratch in Photoshop,<br />
Thanks for viewing!]]>
	</description>
	<pubDate>Wed, 02 Jul 2008 12:50:00 +0000</pubDate>
	</item>
	<item>
	<title>Spiral</title>
	<link>http://deligaris.cgsociety.org/gallery/649129</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/162020/162020_1215016999_small.jpg"><br><br>Hello, this is an illustration I made. The spiral shape on the ground is supposed to be created by a large ammonite fossil. I hope you like it.<br />
<br />
Made from scratch in Photoshop.<br />
Thanks for viewing!]]>
	</description>
	<pubDate>Wed, 02 Jul 2008 12:43:22 +0000</pubDate>
	</item>
	<item>
	<title>Wargasmic</title>
	<link>http://deligaris.cgsociety.org/gallery/539326</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/162020/162020_1189646473_small.jpg"><br><br>That's a portrait painting I've been working on every now and then... Royo inspired <img src="http://forums.cgsociety.org/images/smilies/wink.gif" border="0" alt="" title="" class="inlineimg" /><br />
I made the skin bright and clean on purpose, in order to make more contrast with the worn and dirty armor; more generally, a contrast between what's inside and what's outside.<br />
...I hope you like it; thanks!<br />
<br />
Wacom, Photoshop, no refs.]]>
	</description>
	<pubDate>Thu, 13 Sep 2007 01:21:16 +0000</pubDate>
	</item>
	<item>
	<title>Violet-Black</title>
	<link>http://deligaris.cgsociety.org/gallery/459650</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/162020/162020_1170597302_small.jpg"><br><br>That's a simple pinup of a charming woman that I've painted some time ago in Photoshop. I got the styling idea from my girl, so I thought I'd give it a try... It took me a while to decide if I should make a background or not, but finally I left it plain and simple, so that the silhouette figure pops out better.<br />
<br />
Comments are welcome, thanks!<br />
<br />
*Also featured in Exotique 2]]>
	</description>
	<pubDate>Sun, 04 Feb 2007 13:55:09 +0000</pubDate>
	</item>
	<item>
	<title>Sleeping Sun</title>
	<link>http://deligaris.cgsociety.org/gallery/328635</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/162020/162020_1215015460_small.jpg"><br><br>Hello, this is a painting I was making in some of my free time. I wanted to make something calm and relaxing, so I came up with this landscape. It started as a speedpaint, and then I decided to add some more details.<br />
Made in Photoshop; I hope you like it..<br />
Comments are welcome <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /><br />
]]>
	</description>
	<pubDate>Mon, 13 Mar 2006 18:26:36 +0000</pubDate>
	</item>
	<item>
	<title>Sentinel</title>
	<link>http://deligaris.cgsociety.org/gallery/308272</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/162020/162020_1215016359_small.jpg"><br><br>Hello,<br />
This is a concept design of a heavily armored demon (and his axe <img src="http://forums.cgsociety.org/images/smilies/wink.gif" border="0" alt="" title="" class="inlineimg" />), a guardian of the passage to the underworld...<br />
I tried to play with lighting a bit, combining both cold and warm tones, and creating some atmosphere in the scene.<br />
Made from scratch in Photoshop.<br />
original: 4000x2700px<br />
Enjoy; comments are welcome, thanks <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /><br />
closeup:<br />
<img src="http://www.deligaris.com/sentinel-closeup.jpg" border="0" alt="" /><br />
]]>
	</description>
	<pubDate>Mon, 09 Jan 2006 18:52:53 +0000</pubDate>
	</item>
	<item>
	<title>The Throne</title>
	<link>http://deligaris.cgsociety.org/gallery/254482</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/162020/162020_1120153294_small.jpg"><br><br>This picture is inspired by the end scene of &quot;Conan the Barbarian&quot;. I took an older pencil sketch of mine and colored it in Photoshop in order to create some atmosphere, while experimenting with texture compositing as well.<br />
Comments are welcome <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /><br />
]]>
	</description>
	<pubDate>Thu, 30 Jun 2005 17:41:38 +0000</pubDate>
	</item>
	<item>
	<title>Canyon City</title>
	<link>http://deligaris.cgsociety.org/gallery/240822</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/162020/162020_1215015822_small.jpg"><br><br>In this image I decided to make something different than usual, such as a sci-fi illustrated landscape.<br />
Here is a city in the bottom of a canyon. I also made some motion blur in the image, as if the camera is moving along with the aircrafts, to add some drama with the feeling of speed.<br />
(In the first place, I tried to use the radial blur filter, but the result was quite fake, so I made the motion blur effect manually, painting it by hand).<br />
Made from scratch in Photoshop.<br />
Comments are welcome..<img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /><br />
<a href="http://www.deligaris.com/art/color40.jpg" target="_blank">&gt;&gt; Hi resolution image &lt;&lt;</a><br />
]]>
	</description>
	<pubDate>Tue, 17 May 2005 01:44:53 +0000</pubDate>
	</item>
	<item>
	<title>Rise Of The Undead</title>
	<link>http://deligaris.cgsociety.org/gallery/231253</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/162020/162020_1113611758_small.jpg"><br><br>This is an image with lots of skulls and a full moon.<img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /> It was requested to be used as a background in a game. I tried to give a dark and spooky atmosphere without darkening too much the image, in order to make some details still visible. Those skulls were the toughest part, but still pretty fun to draw.<img src="http://forums.cgsociety.org/images/smilies/wink.gif" border="0" alt="" title="" class="inlineimg" /><br />
Made from scratch in Photoshop. Enjoy!<br />
Comments are welcome<img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /><br />
]]>
	</description>
	<pubDate>Sat, 16 Apr 2005 00:36:01 +0000</pubDate>
	</item>
	<item>
	<title>Flight Of The Valkyrie</title>
	<link>http://deligaris.cgsociety.org/gallery/269209</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/162020/162020_1124531657_small.jpg"><br><br>Hello, this painting was inspired by the Macross universe. I wanted to make an action scene, so I came up with this composition. For the details of the Veritech Fighter I used a toy model that I have, and I also used several references to paint the ground.<br />
Painted from scratch in Photoshop.<br />
Original resolution: 4000x3000<br />
Comments are welcome <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /><br />
Thanks!<br />
]]>
	</description>
	<pubDate>Sat, 20 Aug 2005 09:54:21 +0000</pubDate>
	</item>
	<item>
	<title>Zombie head</title>
	<link>http://deligaris.cgsociety.org/gallery/699766</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g20/162020/162020_1227355204_small.jpg"><br><br>Here's something different than usual. I was fooling around with this zombie head in my free time.<br />
<br />
Modeled/rendered in 3ds max with mental ray, sculpted in ZBrush. Diffuse/specular/normal maps/post-processing made in Photoshop.<br />
<br />
Thanks for viewing!]]>
	</description>
	<pubDate>Sat, 22 Nov 2008 12:00:08 +0000</pubDate>
	</item>
	<item>
	<title>Dragon head</title>
	<link>http://deligaris.cgsociety.org/gallery/649146</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/162020/162020_1215017963_small.jpg"><br><br>That's a dragon head 3D model that I made. I created the base model in 3ds max and then I added the details in ZBrush.<br />
<br />
Thanks for viewing! ]]>
	</description>
	<pubDate>Wed, 02 Jul 2008 12:59:25 +0000</pubDate>
	</item>
	<item>
	<title>Assault</title>
	<link>http://deligaris.cgsociety.org/gallery/649156</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/162020/162020_1215018870_small.jpg"><br><br>All the models are created by me from scratch in 3ds max, except for the weapons, which are the free sci-fi firearms of Daz3D. The scene was renderded in 3ds max<br />
and the background mountains &amp; sky were created and rendered with Bryce. The final compositing and post process was done in Photoshop.<br />
<br />
That was one of twelve first place winners of the Twelve Months of 3D contest for the Calendar 2005, held by Daz3D/Nvidia.]]>
	</description>
	<pubDate>Wed, 02 Jul 2008 13:14:35 +0000</pubDate>
	</item>
	<item>
	<title>Cyborg Model</title>
	<link>http://deligaris.cgsociety.org/gallery/231482</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/162020/162020_1215016798_small.jpg"><br><br>This is a model of a cyborg that I designed a few months ago in my spare time. Don't ask me why the weapons he's holding are so outdated, they just are..<img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /> I'm pretty happy with the upper torso and head, but  the rest don't quite satisfy me yet...<br />
Comments are welcome <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /><br />
<a href="http://www.deligaris.com/art/3dpic30.jpg" target="_blank">&gt;&gt; Hi resolution image &lt;&lt;</a><br />
]]>
	</description>
	<pubDate>Sun, 17 Apr 2005 00:19:19 +0000</pubDate>
	</item>
	<item>
	<title>Digital Beauty</title>
	<link>http://deligaris.cgsociety.org/gallery/288132</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/162020/162020_1170520967_small.jpg"><br><br>Machines are cold and emotionless inside, however they tend to be much more beautiful and charming for humans from the outside.<br />
Modelled in 3ds MAX, rendered with Brazil.<br />
Post-process and graphic design elements added in Photoshop.<br />
]]>
	</description>
	<pubDate>Sun, 23 Oct 2005 20:29:58 +0000</pubDate>
	</item>
	<item>
	<title>Shark - Concept Car</title>
	<link>http://deligaris.cgsociety.org/gallery/249471</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/162020/162020_1215015570_small.jpg"><br><br>Although I consider myself an illustrator, I like designing things too. So, I decided to model a concept car, just as I wanted my car to look like. Not very casual, nor extremely sci-fi-looking either. It took me some time to figure out the curves that I like. It got its name because of its shape.<br />
Also, though being a sport car, I'd like it to have more space available for people, so I made back seats too. Just for the record, the engine will be going in the back, and the doors will open rotating up/forward.<br />
I hope you like it, comments are welcome. <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /><br />
3ds max / Brazil<br />
]]>
	</description>
	<pubDate>Tue, 14 Jun 2005 04:56:57 +0000</pubDate>
	</item>
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